Searching Tags: digital fabrication
  • Stone, Pixel, Plastic, Stone

    The workshop is intended to take the form of a circular theoretical / practical path in which we will study the transformations inherent to the processes of transforming an object, and the change in their properties at each step: 3D scanning, digital alteration, printing in plastic, and re-obtaining the object using moulds.

    I've been invited by the Art & Technology lab of Arteleku, coordinated by Daniel Artamendi, to workshop together with artist Dario Urzay in San Sebastian during two days, 20-21 October 2013.

    Broadly speaking, the process is as follows:

    1. Scanning rocks, using different techniques to obtain a 3D grid.

    2. Altering/parametrizing the 3D grid, either manually or using code, and preparing it for printing on a 3D printer.

    3. Printing the 3D model in PLA/ABS plastics.

    4. With the part printed, creating formwork and obtaining the negative of the part using moulds of different kinds.

    5. Using the moulds, re-obtaining the object in different materials (cement, plaster, etc.).

    6. Repeating the process with the new object.

    The workshop will take the form of a path; participants will travel and, with the guests, will participate in the different milestones and transformations of the object. The workshop is targeted at artists, architects, sculptors and enthusiasts of digital manufacture. No technical knowledge is required.

  • Digital Fabrication: Repeat. Transform. Parametrize

    How can we think of systems, abstraction and emergent behaviours through digital fabrication? How can we grasp the notion of growth of structures, or of digital structures as well, with the aid of multiple 3d printers working at the same time?

    Daniel Artamendi proposed a very interesing workshop around these topics to Pello Mitxelena, a vasc sculptor, and me, as part of the workshop program he has been developing in Arteleku (Donosti).

    Rather than thinking of printing objects, how can we start to think of the idea of printing systems? The workshop was a two day creative meeting with several people with different backgrounds, from architecture, education and engineering to arts.

    In order to introduce some concepts around algorithms to the participants in the workshop, I prepared a series of tutorials in Processing connected to the building of elementary snappable "coded" pieces. This code has been further elaborated by Mikel del Valle and will be released soon as an open source tool to "program" printable pieces.

    I worte post-workshop review here (spanish only):

    You can browse also through its flickr set:

    Or hear a conversation with Pello Mitxelena, in a video (spanish only) here:


    MASTA website:

    MASTA is a project on social constructions aimed to set up ephemeral arrangements of people, abstractions and objects. Processes initiated by this system will generally end with the realization of an object or a structure, but the production of objects is not the goal of the MASTA project.

    MASTA is a production system of abstractions:

    "To abstract is to construct a plane upon which otherwise different and unrelated matters may be brought into many possible relations."

    McKenzie Wark, A hacker Manifesto (2004)

    MASTA looks for abstractions to produce improbable bonds in specific contexts of contemporary systems: economic and socially situated contexts of production and exchange of objects.

    The MASTA project points out a space of alternative processes of production and exchange of objects within abstraction and systems. It stems from the possibility of experimenting with new abstractions thanks to technologies such as personal 3D printers and open programming platforms, and the willing to explore and reenact communities of bonds.

  • 3D Modelling workshop with Processing

    Medialab Prado (Madrid) - October, 2011

    In collaboration with architect Alfredo Calosci, this workshop explored the procedural approach to the generation of volumes ready for 3D printing.