Searching Tags: 2008
  • The Croopier: Archive of game situations 2008-2010

    The first epoch of The Croopier was a time specific game production project. It portrayed different issues highlighted by the news media industry as games published weekly in a web environment.

    Among other issues, it exposed the treatment meted out by public authorities to the arrival of boats with undocumented immigrants as a recurrent and solution-less tetris; the Gaza conflict as a medieval witches’ Sabbath; and the regulated layoff of jobs as a problem of permanently unbalanced scales.

    The micro-games archive of The Croopier is a playful and polymorphous way of observing contemporary global mediatization. More tellingly, it questions the ongoing transformation of world affairs into events ready for consumption and entertainment, a conversion deactivating both the information itself and the receiver’s power to act beyond the news.


    OffWorld at Boing Boing Brandon Boyer, 2009 News Games: The Croopier’s weekly experimental Processing mini-games

    Digital Tools. Game Design, Games and Computer Art Martin Wisniowski, 2009 The Croopier: Weekly Open-Source Mini-Game in Processing!

    ArteContexto 25 - New art forms, new markets Mónica Núñez, 2010 ArteContexto num. 25, pp. 37-39 (2010)

    Of the Odyssey 100 to NewsGames - a genealogy of the games as information Geraldo A. Seabra, Luciene A. Santos

    NewsGames (2012)


    Mediateca Expandida. Arcadia Collective exhibition curated by José Luis de Vicente Laboral Centro de Arte y Creación Industrial (Gijón, Spain - 2009)

    Over the Game Collective exhibition curated by Zemos 98 and Flavio Escribano Espacio Iniciarte (Sevilla, Spain - 2009)